A set of custom setup and configurations to apply the technical approach which help utilized Arnold to render vast ocean then couple with the water effects FLIP simulation, the entire combination is the whole package to present dynamic physical animation within a scene. Most of the works finish in Houdini were also assembled to make custom artistic wake by bow and stern of the ship then do the separation of foam simulation, addition artistic spray simulation. The rest of the render used simple compositing.
The visual realistic entire brought by the render with a very minor touch of post-process from compositing.
https://vimeo.com/724373899
[Houdini] Bavaria Yacht Ship expedition and breakdown