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Ocean Fluid WIP

Applied various technique and adapt what has learned from Water FX - Rebelway, Water 3 - Steven Knipping into compilation of experiments on ocean spectrum, fluid flip, splash, included internet videos.
Main goal of the experiment is about combine ocean spectrum in strong wind with high waves where there is boat/ship travel within storm scene. Work still in progress has not yet meet final desired.

remake of a Mandalorian scene, taken from trailer Season 2

remake of a Mandalorian scene, taken from trailer Season 2

[Houdini] Working In Progress boat water simulation (Water 3 - Applied Houdini - Steven Knipping)
Mesh displacement issue fixed

Matte painting combine photo montage over ocean spectrum Houdini, color matching, photo montage blending

Matte painting combine photo montage over ocean spectrum Houdini, color matching, photo montage blending

experiment ocean spectra displacement Mantra render

experiment ocean spectra displacement Mantra render

remake on Mandalorian scene

remake on Mandalorian scene

banzai wave v4 development from Carlos Parmentier's tutorial

work in progress with displacement issue

work in progress with displacement issue

detect issue on mesh collision

detect issue on mesh collision

issue detected from displacement while render over mesh

issue detected from displacement while render over mesh

Fast Ocean Tool Setup From Shelf With White Water \ Tugboat on sea

fix missing vel & boundary on FLIP fill new volume. Still issue out of ocean spectrum grid