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Experiment Render Speed Between Arnold & Blender

In seek of method to make render in fast review, try to blend workflow from Houdini magic work into Blender for finishing as modelling/shader in Blender has faster workflow but actually found that Arnold really nuance and give a nature look than Cycles. Eevee does not count for current my work's requirement, but really fun to see it in realtime.
Skeleton from SketchFab

Mix shader arnold, create more vein

Mix shader arnold, create more vein

Mix shader arnold

Mix shader arnold

Arnold try

Arnold try

Cycles sub surface scattering

Cycles sub surface scattering

EEVEE sub surface scattering

EEVEE sub surface scattering